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Mystic rituals produce reliable, specific results through complex procedures.
Less reliable (but more flexible) is the magic of sorcery: rituals of invocation, conjuration and binding. Practitioners are called “sorcerers” but possess no special power—beyond knowledge.
- Invocations bring forth a wisp of elemental power: a spell-spirit (see also AHPZ19)
- Conjurations summon elemental spirits of definite form, strong personality and great intelligence.
- Bindings enable the sorcerer to place contingencies on summoned entities, usually through a device and/or a command word
- Summonings are elaborate and highly specific rituals to conjure the most powerful spirits i.e. demons.
- Banishings return spirits to their realm of origin.










![Text from wikipedia: The Sorcerer is one name for an enigmatic cave painting found in the cavern known as 'The Sanctuary' at the Cave of the Trois-Frères, Ariège, France, made around 13,000 BCE. The figure's significance is unknown, but it is usually interpreted as some kind of great spirit or master of animals. The unusual nature of The Sanctuary's decoration may also reflect the practice of magical ceremonies in the chamber.[1] In his sketches of the cave art, Henri Breuil drew a horned humanoid torso and the publication of this drawing in the 1920s[2] influenced many subsequent theories about the figure.[3] However, Breuil's sketch has also come under criticism in recent years.[4] A single prominent human figure is unusual in the cave paintings of the Upper Paleolithic, where the great majority of representations are of animals.](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEig77L3WpDncX-rVfST6FFaWQocEyPi9LKQA7KqwIyWF6SXzeJasv3JmSCEXu7JsocfcvMNJJPlDIrRmx_bzWhQpqINtEVzZvrtNkZj0KycQMjGE1JdRmrjlp-TBa1VqwZuTnhUcjPE_nxV3U8ywoAhGpqu-1RCweBJLWT7PLZPoX0ev1gS0-2YdX6LEw/w602-h640/Doctor_Suckling._Photograph._Wellcome_M0008769.jpg)








