Actual play adapted from module B4: The Lost City. Will contain spoilers.
Lost in the desert, four foreigners (Luke, Kostas, Romulus and Xavi) found refuge in the mysterious city of Cynidicea, joined the Brotherhood of Gorm and secured an alliance with the Sisterhood of Madarua. After successfully mapping the uppermost tiers of the pyramid, the party ran into a group of gnomes who agreed to assist them in a spot of tomb robbing. Sadly, one of the gnomes was slain by a mysterious shadow and the party are currently hiding in a secret storeroom on the fourth tier.... read part four here.
Respite from the Undead
Luke convinced the gnomes not to retrieve the body of their fallen comrade until the coast was clear. Confused as to their location, which was the gnomes showed them the secret door in the wall by which they had initially entered, and led the party into a large, sparsely furnished chamber which now served as a bedroom. A white robe was draped over a single chair in front of desk, bereft of all but a wooden holy symbol of Usamigaras.
The party conducted a thorough search, and uncovered a secret door in the same wall as the one by which they'd entered, on the far left. It opened into an identically sized chamber, but contained a large tapestry of a desert scene and a treasure chest., which the gnomes immediately began to inspect for traps. One of the gnomes grew distracted...
"Is that tapestry.. moving?"