This is a report concerning the seventh session of Pariah: Exiles of a Thousand Islands, an old school sandbox game set in [a version of] the world of A Thousand Thousand Islands, as described in a series of zines and seminal adventure Reach of the Roach God, all by Zedeck Siew and Munkao.
Campaign '26 is a challenge issued by RPG blogger/man-mountain Nathan Bateman in this post: participants pledge to run or play a game for most of the year 2026. I have sworn a sacred oath to run a PARIAH Campaign using the ATTI zines (and accompanying adventure, Reach of the Roach God) for the whole of 20026.
A group of outcast hunter-gatherer elders and a gang of youths have crossed the perilous seas in dugout canoes and landed on a mysterious island. Though they are surviving off the land, they have lost one of their number to a tiger attack. The elders are looking to secure the future of their new home by contacting neighbouring settlements and spirit-of-the land, both in the Here & Now and through the parallel realm of the Dawn.
On their trip to Dawn they were informed that gold was to be found in a range of rocky hills to the east: this was confirmed by a mysterious crow-spirit, who offered to trade them the lives of their youths for some gold. They declined, electing to seek gold the old fashioned way. Previous session reports below:
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| A Sunda Crow |



