So... the inevitable has happened: I have postponed the City of Ghosts Friday Lunchtime Sandbox... indefinitely. It became too disheartening waiting each week only for it never to happen. I'm going to blame the format for this: thanks Luke Gearing!
Anyway, I DO hope to get the same sandbox (basically a PARIAH version of a dungeoncrawl) up and running again soon, maybe over longer sessions and at more sociable hours? Let's see... anyway, in the meantime I've made use of my long Friday lunch break by test-driving Soul Muppet's Gangs of Titan City, and so far have found it to be ideal for solo play. You can read all my reports (as well as other posts related to the game) at this link, which may not be visible on your screen (so scroll to the end).
Some of Ben Brown's very fun art found in GoTC |
In case you don't know, Gangs of Titan City is a sort-of mash-up between Necromunda and Blades in the Dark, in that players control gang members ("gutters") in a grimdark hiveworld (the eponymous Titan City). It's narrative-focused, though probably more on the story game end of the spectrum rather than the rules-light end (though the mechanics are pretty light). It's closer to PBTA than 24XX. I play solo with a notebook, pencils and real dice and write up the sessions from those notes at a later date. So far I have not felt the need to use additional oracles or solo tools with the game book, but that could change.
Read on for more!