Really, there are only two classes: fighters and magic-users. They come in various flavours, shapes and sizes, but ultimately there are i) bags of hit points who are good at melee and ii) squishy one-hit-wonders who, given the right set of circumstances, might actually evolve into glass cannons.
"But what about ro-"
Shh.
I'm getting to that.
A picture by the creator of Dungeon Robber, the author of Blog of Holding |
NORMAL HUMAN
Fighters and magic-users may be born or made, but they aren't lifestyle choices. One has to possess a very particular set of characteristics to fall into either camp, characteristics that most of us simply do not have. That does not preclude 'normal' humans from picking up swords or unlocking arcane mysteries, but they will always be journeyman rather than a master.
Fighters and magic-users may be born or made, but they aren't lifestyle choices. One has to possess a very particular set of characteristics to fall into either camp, characteristics that most of us simply do not have. That does not preclude 'normal' humans from picking up swords or unlocking arcane mysteries, but they will always be journeyman rather than a master.