Wednesday, 26 June 2019

THE LOST CITY, PART 2

Actual play narration adapted from module B4: The Lost City. Will contain spoilers.

After losing their way in the desert, the four surviving members of a pilgrimage to the Holy City - Ser Luke, Kostas, Romulus and Xavi - stumbled upon a seemingly abandoned ruin of a metropolis. Desperate for food and water, they entered the structure and were accosted by a group of masked men. Provided refreshment and respite from their hardship, the survivors had a difficult choice to make. Read part one here
After gorging themselves on a simple yet copious meal, Ser Luke's party lay down to rest. The Holy Knight's conscience was troubled, however, as he wrestled with a dilemma. He went next door to parlay with leader of the group some more.

The party had not yet been divested of their weapons, and the leader seemed comfortable to allow Luke to join him in his study for a private conversation. Luke pressed the leader, Kanadius, for more information. Kanadius answered Luke's questions as fully as possible, yet all the while remaining masked.

Sunday, 23 June 2019

YER BASIC DWARF-CLERIC

Below is a very vanilla dwarf-cleric character class, adapted from the BECMI Dwarves of Rockhome gazetteer. This should slot comfortably into Labyrinth Lord, LOTFP, Dark Dungeons, or any other basic-inspired retroclone that employs race as class.


Experience Points and Level Progression
Dwarf-clerics may only progress to twelfth level, as with normal dwarves.

Level XP L1 Spells L2 Spells L3 Spells L4 Spells L5 Spells L6 Spells
1 0 - - - - - -
2 4,000 1 - - - - -
3 8,000 2 - - - - -
4 16,000 2 1 - - - -
5 32,000 2 2 - - - -
6 64,000 2 2 1 - - -
7 120,000 2 2 2 - - -
8 250,000 2 2 2 1 - -
9 400,000 3 2 2 2 - -
10 600,000 3 3 2 2 1 -
11 800,000 4 3 3 2 1 -
12 1,000,000 4 4 3 3 2 1

Alignment
Dwarf-clerics are always lawful.

Saturday, 22 June 2019

THE CRYSTAL SEAS... EPISODE 9: Troll-Lol-Lol

The following content borrows heavily from the 5e update for The Sunless Citadel, available in Tales from the Yawning Portal. There will be spoilers, although the module has been adapted for our Crystal Seas Sandbox. If you intend to play The Sunless Citadel, please look away now!


12th Sositi, continued...


The party, after a trap-ridden journey through the Sunken Citadel, happened upon an ancient sarcophagus occupied by a deadly troll...

"It's definitely a troll."

The enormous creature sprung forth from its stone tomb, emaciated after its interminable entombment. It swiped at Kuriakos and Horace with long, blackened claws; it did little more than scratch their armour, however. Kuriakos unleashed a flurry of swipes from his twin scimitars, carving deep fissures in the creature's sallow flesh. An arrow from Analicia's shortbow vanished into the darkness, as did a firebolt from Ursula... and Horace's warhammer proved equally ineffective...

Wednesday, 19 June 2019

THE LOST CITY, PART 1

Actual play narration + account  adapted from module B4: The Lost City. Will contain spoilers.

Ser Luke and his cohorts were heading south to the Holy City when the sandstorm struck. Only their local guide, Mahaba, had experienced one before, and by the time the dust cleared he was nowhere to be seen. Their party of seventeen was reduced to eleven, and some of the mounts were missing, too. Feeling as though his faith was being tested, Luke bid his party press on: the Holy City would not be far.

They continued south, through the featureless desert wastes. One by one, pilgrims and followers succumbed to heat and exhaustion, until only four remained. Beside Ser Luke stood his faithful acolyte, Xavi; the boorish but capable man-at-arms, Kostas; and the poorly educated foot soldier, Romulus. Those mounts that had not already collapsed had been slaughtered for food, and they soon ran out of water.