tag:blogger.com,1999:blog-5380657762788578445.post1992775573523429407..comments2024-03-27T03:07:51.895+00:00Comments on Alone in the Labyrinth: WILDERNESS PART 1—What is a sandbox?Joeyhttp://www.blogger.com/profile/11685436746460917538noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-5380657762788578445.post-25856767578413316922020-07-11T09:12:35.674+00:002020-07-11T09:12:35.674+00:00You know it. It's easier to write a chapter th...You know it. It's easier to write a chapter than a paragraph.Sofinho - Alone in the Labyrinthhttps://www.blogger.com/profile/13483910003385026924noreply@blogger.comtag:blogger.com,1999:blog-5380657762788578445.post-42436417953585481212020-07-11T09:11:51.585+00:002020-07-11T09:11:51.585+00:00Yeah i think so, and that weighting can take many ...Yeah i think so, and that weighting can take many forms. Is GM flexibility a cornerstone of a good sandbox?Sofinho - Alone in the Labyrinthhttps://www.blogger.com/profile/13483910003385026924noreply@blogger.comtag:blogger.com,1999:blog-5380657762788578445.post-24379953778748427032020-07-11T04:08:01.871+00:002020-07-11T04:08:01.871+00:00Here's a thing I've said a few times: any ...Here's a thing I've said a few times: any sufficiently complicated system can be approximated by randomness. I think that is very useful when it comes to making things feel alive and responsive, you only need a little bit of weighting in order to make it feel like the world is reacting to the players antics!Spwackhttps://www.blogger.com/profile/07247063374457045751noreply@blogger.comtag:blogger.com,1999:blog-5380657762788578445.post-4630223331046699972020-07-11T01:13:58.054+00:002020-07-11T01:13:58.054+00:00As soon as one sits down to pen something about a ...As soon as one sits down to pen something about a “simple, self-evident” concept, one realizes how complicated the thing is!Jim Parkinhttps://www.blogger.com/profile/07315323463290607501noreply@blogger.com